Legendary Resistance (2/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Elemental Mastery. While in your dragon form, you overcome an enemy's immunity to lightning.
Multiattack. It makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 2d10 + 8 piercing damage.
Claw. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 2d6 + 8 slashing damage.
Breath Weapons (Recharge 5–6). The dragon uses one of the following breath/special weapons:
Lightning Breath. The dragon exhales a crackling bolt of light in an 90-foot line that is 10 feet wide. Each creature in that line must make a DC 21 Dexterity saving throw, taking 16d6 lightning damage on a failed save, or half as much damage on a successful one.
Shocking Bite. The dragon pierces their target, attempting to strike a nerve. The target must succeed on a DC 21 Constitution saving throw or begin to twitch uncontrollably for 1 round, causing their ally to miss their next attack as they move to avoid their flailing limbs.
Blinding Spark (3/Day) - You can call upon the storm raging inside you to evade danger. When you are about to be hit by an attack, you can choose to release a blinding flash, causing the attack to miss.
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