Billie Jukes is the main Blacksmith and Mechanic aboard Richter's ship, an expert at using cannons she has worked on Long Tom for years, perfecting the cannons rifling and accuracy.
Multiattack. Jukes makes either 1 Melee Weapon Attack or 2 Ranged Attack
Cutlass, Melee Weapon Attack 5ft +5 , one target. Hit: 11 (1d6 + 3)
Long Tom. Ranged Attack 300 ft +10 (5d8 + 8) If hit, make a strength save DC 20. On a fail you are knocked back 10 ft and are considered prone.
Parry The crew adds 2 to its AC against one melee attack that would hit it. To do so, the pirate must see the attacker.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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