Large Construct (Cloud Giant), Unaligned
Armor Class 11 Natural
Hit Points 50 (1d4)
Speed ft., 8 miles per hour
STR
1 (-5)
DEX
1 (-5)
CON
1 (-5)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Damage Immunities Lightning, Poison, Psychic, Thunder
Senses Passive Perception 1
Languages Carrying Capacity. 750 lbs.
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

A big black balloon floats over the lake, tugging at its moorings. Beneath it hangs a basket made of black wicker and wood. The balloon is not made of fabric, but rather appears to be a roiling, dark rain cloud that has been contained somehow with lines and netting.

 

Rain Cloud Balloon. The balloon harnesses the energy of a rain cloud to stay aloft. To use the balloon, the harnessed cloud must be charged with electrical energy. This can be accomplished by dealing more than 20 lightning damage to the cloud from a single source, or by surrounding it with electrically charged storm clouds for at least 10 minutes. Once charged, the balloon can stay airborne for 8 hours, moving at up to 8 miles per hour. If the balloon loses its charge while aloft, it plummets to the ground.

 

The vessel has two separate parts: the wooden basket that doubles as the merchant’s stall, and the balloon, which includes the rain cloud plus the net and lines that hold it in place and attach it to the basket. Each part has its own statistics:

 

Basket. The basket, which can hold up to 750 pounds, has AC 13, 27 hit points, and immunity to poison and psychic damage.

 

Balloon. The balloon has AC 11, 50 hit points, and immunity to lightning, poison, psychic, and thunder damage. If the balloon drops to 0 hit points, the cloud dissipates, and the vehicle loses the ability to fly.

 

Repairing 1 hit point of damage to the basket requires 1 day and appropriate supplies. The balloon can’t be repaired, but as long as it has at least 1 hit point, it regains all lost hit points when it is fully recharged.

Habitat: Swamp

mithodel22

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