Medium Or Small Beast, Any Lawful Alignment
Armor Class 16 plate
Hit Points 40 (5d10 + 10)
Speed 35 ft.
STR
12 (+1)
DEX
10 (+0)
CON
20 (+5)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws CON +7, WIS +4
Damage Resistances Bludgeoning, Piercing, Radiant, Slashing
Condition Immunities Charmed, Exhaustion, Frightened
Senses Truesight, Passive Perception 14
Languages Celestial
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

 

 

Actions

Golden Fortification. it reaches its head up and roars creating a cylinder barrier of golden light 20ft wide and 35ft high with 70hp or until dispelled.

Stomp. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 10 (2d8 + 2) bludgeoning damage. 

Holy Rays. Ranged Weapon Attack: +5 to hit, range 30ft. line, any people target. Hit: 8 (2d6 + 3) radiant damage.

Bonus Actions

as a bonus action it can retreat all limbs into the shell increasing its AC to 19, it takes one bonus action to emerge

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a large tortoise of a pale greyish beige with a pale pastel yellow hexagonal patterned shell. these creatures are normally passive kind hearted creatures, but will protect there young with all of there life. they have a natural instinct which allows them to sense weather a person has bad intent and will turn hostile to them.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
9/7/2023 5:22:31 PM
1
1
5e
Coming Soon
Gravitime63649

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