Medium Beast, Unaligned
Armor Class 11 (natural armor)
Hit Points 33 (5d8 + 2)
Speed 40 ft., Climb 30 ft.
STR
15 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
2 (-4)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws DEX +2
Skills Intimidation +0, Perception +3, Survival +3
Senses Passive Perception 13
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Bonus proficiencies. Be-Bear has Proficiency in all Armor.

Improved critical. be-Bear gets a crit on a natural 19 or 20 on attack rolls to hit.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6; to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2); piercing damage.

Claws. Melee Weapon Attack: +6; to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2); slashing damage.

Bonus Actions

Second Wind. Be-Bear can use a bonus action of his turn to regain 1d10+3 hit points. He can use this once per short or long rest.

Monster Tags: Misc Creature

Habitat: Arctic

Nat_3

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