Medium Humanoid (Kalashtar), Neutral Good
Armor Class 17 Natural armor
Hit Points 60 (8d8 + 24)
Speed 45 ft.
STR
10 (+0)
DEX
16 (+3)
CON
16 (+3)
INT
14 (+2)
WIS
18 (+4)
CHA
14 (+2)
Saving Throws STR +3, DEX +6, WIS +7
Skills Acrobatics +6, Perception +7, Stealth +6
Damage Resistances Psychic
Senses Passive Perception 17
Languages Common, Quori
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Evasion. When Avitash is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds and half if she fails.

Ki-empowered Strikes. Avitash’s unarmed strikes count as magical.

Mind Link. Avitash can communicate telepathically with any creature she can see within 50 feet of her. She can also use her action to give a creature she can see within 50 feet of her the ability to speak telepathically to her for 1 hour or until she ends the effect as an action. This can only affect one creature at a time. 

Actions

Multiattack. Avitash makes 4 unarmed strikes or three dart attacks. She can replace one unarmed strike with a stunning strike. 

Unarmed Strike. Melee Weapon Attack: +7 to hit or + 8 with astral arms reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage or 7 (1d6 + 4) with astral arms.

Stunning Strike.Melee Weapon Attack:+7 to hit or + 8 with astral arms reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage or 7 (1d6 + 4) with astral arms. The target must make a DC 16 Constitution saving throw or be stunned until the end of Avitash's next turn.

Dart. Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage. 

Stillness of Mind. Avitash ends one effect on herself that is causing her to be charmed or frightened.

Bonus Actions

Arms of the Astral Self. Avitash summons part of her quori half. When she does so, each creature of her choice within 10 feet of her must succeed on a DC 16 Dexterity saving throw or take 2d6 force damage. She also gains the following benefits:

  • She can use her Wisdom modified when making Strength checks and Strength saving throws.
  • She can use the spectral arms to make unarmed strikes, and her reach is 5 feet greater than normal.
  • The unarmed strikes she makes with the arms can use her Wisdom modifier in place of her Strength or Dexterity modifier for the attack and damage rolls, and their damage type is force.

Visage of the Astral Self. As a bonus action, or as part of the bonus action she takes to activate Arms of the Astral Self, Avitash summons her quori’s visage for 10 minutes. It vanishes early if she is incapacitated or dead. While the spectral visage is present, Avitash gain the following benefits.

  • Astral Sight. She can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.
  • Wisdom of the Spirit. She has advantage on Wisdom (Insight) and Charisma (Intimidation) checks.
  • Word of the Spirit. When Avitash speaks, she can direct her words to a creature of her choice that she can see within 60 feet of her, making it so only that creature can hear her. Alternatively, Avitash can amplify her voice so that all creatures within 600 feet can hear her.

Patient Defense. Avitash takes the Dodge action.

Step of the Wind. Avitash takes the Dash or Disengage action.

Reactions

Deflect Missile. Avitash uses her reaction to deflect or catch a missile when she is hit by a ranged attack weapon. The damage she takes from the attack is reduced by 1d10+8. If the damage is reduced to 0, she can make a ranged attack (20/60) as part of the same reaction using that ammunition if its small enough to be held in one hand.

Slow Fall. Avitash can reduce any falling damage she takes by 25.

Description

Avitash is a calm and quiet girl who usually doesn’t find herself in a lot of trouble. She follows dutifully the traditions of her family to lead her community in the battle against the Dreaming Dark. However, she wants to be more useful than a trophy forced to be stuck in the small Sharn district forever, and is slightly jealous of her brother, Nevitash.

Avitash has an Amulet of Proof against Detection and Location, a dragonhide belt, and boots of elvenkind. 

Jyli