Clockwork Companions. The dragonborn is accompanied by 2 clockwork observers and 1 clockwork defender, they are allies of the dragonborn and obey its spoken commands. They take their turns immediately after the dragonborn. Each lasts until it or the dragonborn dies, or until the dragonborn dismisses it as a bonus action.
Dragon’s Resistance. The dragonborn has resistance to a type of damage based on it’s draconic ancestry. (choose or roll a d4): 1–2, radiant (solar); 3–4, cold (lunar).
Hold Breath. The dragonborn can hold its breath for 15 minutes.
Spellcasting. The dragonborn is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The dragonborn has the following wizard spells prepared:
Cantrips (at will): mage hand, minor illusion, poison spray, ray of frost
1st level (4 slots): mage armor, magic missile, shield
2nd level (3 slots): air bubble*, misty step, web
3rd level (3 slots): fly, lightning bolt
4th level (3 slots): Evard’s black tentacles, greater invisibility
5th level (2 slots): create spelljamming helm*, teleportation circle
* These spells are found in the Astral Adventurer’s Guide.
Wildspace Adaptation. The dragonborn is adapted to zero gravity. Being weightless doesn’t give it disadvantage on any of its melee attack rolls (see “Weightlessness” in the Astral Adventurer’s Guide).
Staff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6 − 1) bludgeoning damage, or 3 (1d8 − 1) bludgeoning damage if used with two hands, plus 3 (1d6) radiant damage.
Laser Pistol. Ranged Weapon Attack: +5 to hit, range 40/120 ft., one target. Hit: 11 (3d6 + 2) radiant damage.
Breath Weapon (Recharges after a Short or Long Rest). The dragonborn exhales destructive energy in a 30-foot line that is 5-feet wide. Each creature in that area must make a DC 12 Dexterity saving throw, taking 9 (3d6) of a type of damage based on it’s draconic ancestry. (choose or roll a d4): 1-2 (solar) radiant, 3-4 (lunar) cold.
Astral Flight (Recharges after a Long Rest). The dragonborn manifest spectral wings on its body. These wings last for 1 minute. For the duration, the dragonborn gains a flying speed equal to its walking speed and can hover.
Description
Astral dragonborn partake of the heritage of astral dragons. The mysterious powers of astral dragons—lunar and solar—gleam in these dragonborn’s scaled skin and course through their veins. Theirs are the wonders of the Astral Sea and Wildspace, the desolate cold of moons, and the brilliant light of stars.
Comments