Huge Beast, Unaligned
Armor Class 17 (natural armor)
Hit Points 88 (8d12 + 40)
Speed 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
1 (-5)
WIS
12 (+1)
CHA
3 (-4)
Saving Throws DEX +6
Damage Resistances Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Prone
Senses Blindsight 60 ft., Passive Perception 11
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Actions

Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 4) bludgeoning damage, and the target is grappled (escape DC 14). The scorpion has two claws, each of which can grapple only one target.

Sting. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 14 (2d10 + 4) piercing damage, and the target must make a DC 14 Constitution saving throw, the effects of the poison varies based on targets Constitution Score.  If the score is 20+ foe takes 2d4 poison damage, 19-18 foe loses their bonus action, 17-16 constitution score is reduced by 1 and they take 1d8 poison damage ,15-14 foes speed is halved and they may not make reactions until the Azure Scorpions next turn,13-12 foe can not move and can only do an action or a bonus action on its next turn, 11-10 foe is blind til its next turn, 9-8 foe loses its next turn, 7-1 foe is incapacitated. This does not effect undead or constructs.

Monster Tags: Misc Creature

Habitat: Mountain

Yaussy

Comments

Posts Quoted:
Reply
Clear All Quotes