Heavy. The apatosaurus has advantage on Strength saving throws against being knocked prone.
Multiattack. The apatosaurus can make one tail attack and one stomp attack, or one slam attack.
Slam. Melee Weapon Attack: +12 to hit, reach 20 ft., 1 target. Hit: 29 (5d6 + 12) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.
Tail. Melee Weapon Attack: +12 to hit, reach 30 ft., 1 target. Hit: 18 (3d6 + 8) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be knocked prone.
Stomp. Melee Weapon Attack: +18 to hit, range 10 ft., 1 target. Hit: 24 (4d8 + 6) bludgeoning damage. This attack can only be used against huge or smaller targets.
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