Medium Humanoid (Goblinoid), Chaotic Neutral
Armor Class 14 hide armor
Hit Points 78 (12d8 + 24)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
12 (+1)
WIS
14 (+2)
CHA
12 (+1)
Skills Intimidation +3, Stealth +4, Survival +6
Senses Darkvision 60, Passive Perception 12
Languages Goblin
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Spellcasting. The bugbear is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The bugbear has the following druid spells prepared:

Cantrips (at will): druidcraft, produce flame, thorn whip

1st Level (4 slots): cure wounds, entangle, fog cloud

2nd Level (3 slots): heat metal, spike growth

3rd Level (2 slots): conjure animals, plant growth

Actions

Multiattack. The bugbear makes two melee attacks.

2-Handed Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage in melee or 7 (1d6 + 4) piercing at range.

Wild Shape (Recharges after a Short or Long Rest). The bugbear magically polymorphs into a CR1 or lower beast, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. It reverts to its true form if it reaches 0 hit points.

Habitat: ForestGrasslandMountainUnderdark

TheNurge

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