Aggressive. As a bonus action, the uruk-hai can move up to its speed toward a hostile creature that it can see.
Martial Advantage. Once per turn, the uruk-hai can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the uruk-hai that isn't incapacitated.
Battleaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10+3) slashing damage if used with two hands.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 3) piercing damage.
Description
Uruk-hais are a mix between orcs and hobgoblins, combining the savagery and hulking bodies of the former with the martial prowesses and tactical minds of the latter. These war machines cannot simply be birthed by the unlikely union of the 2 races; rather they are created by dark rituals performed by evil wizards.
Previous Versions
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6/25/2019 5:39:54 PM
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