Thorny Weeds. If an action required to touch the animated tumbleweed is taken such as grappling or punching, the person taking the action must make a DC 12 DEX saving throw or take 5 (1d6 + 2) piercing damage, or half as much on a successful save.
Poison Weed. Some animated tumbleweeds will have a natural poison in part of magical influence but very few have this feature. Roll a d100 and on a 1-89, the animated tumbleweed functions as normal but on a 90-00, the animated tumbleweed has poisonous properties. Any time the animated tumbleweed is poisonous and attacks with its thorns, the target must make a DC 12 CON saving throw or take one level of exhaustion.
Thorns. Melee Weapon Attack: +4 to hit, reach 1 ft., 1 target. Hit: 5 (1d6 + 2) piercing damage.
Description
A small thorny collection of dead shrubs and weeds rolling about the wastes of local deserts. They are surprisingly expressive and friendly for animated dead plants and they even have small eyes made from weeds so they can see, but their friendliness is a deadly weapon. They do not know that they are so thorny so whenever they go in for an embrace, they end up shredding up whoever they hug. A tragedy for their social life.
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