Limbo Native: This creature has adapted to this environment and can use its movement speed to fly in limbo.
Amorphous: The chaos elemental can move through a space as narrow as 1-inch wide without squeezing.
Chaotic Fluctuations: At the start of each of its turns, roll on the Chaos Element table. The Chaos Elemental now deals this damage and is vulnerable to the damage type rolled and resistant to all the others until the start of its next turn.
Chaos Explosion: If the chaos elemental is reduced to 0 hit points, it uses Chaos Burst before being destroyed.
Chaos Ray: 90ft Spell Attack +8 to hit, 5d6 Chaos Element Damage.
Chaos Burst: Self AoE 10ft, DC 16 Dex save. Failure: 10d6 Chaos Element damage.
Magic Gone Awry. The chaos elemental can cause magic to not function properly. Whenever a spell is cast within 120ft of the Chaos Elemental, the spellcaster triggers an effect from the Wild Magic Surge table.
Description
Strengths
Damage Resistances: Bludgeoning, Piercing, and Slashing damage.
Damage Immunities: Poison.
Condition Immunities: Exhaustion, Paralyzed, Petrified, Poisoned, Prone, Unconscious.
Weaknesses
Vulnerabilities: See Chaotic Fluctuations above.
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