Keen Sight. The gigginox has advantage on Wisdom (Perception) checks that rely on sight.
Lightning Aura. At the start of each of the gigginox's turns, each creature within 5 feet of it takes 7 (2d6) lightning damage. A creature that touches the gigginox or hits it with a melee attack while within 5 feet of it takes 7 (2d6) lightning damage.
Standing Leap. The gigginox's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
Multiattack. The gigginox makes three melee weapon attacks. It can replace up to one of these attacks with its Lightning Orb attack.
Bite. Melee Weapon Attack: d20+9 to hit, reach 15 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 7 (2d6) lightning damage.
Lightning Orb. Ranged Weapon Attack. d20+9 to hit, reach 60/240 ft., one target. Hit: 14 (4d6) lightning damage and the target must make a DC 19 Constitution saving throw or become paralyzed until the end of its next turn.
Tail. Melee Weapon Attack: d20+9 to hit, reach 15 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) poison damage.
Poison Gas (Recharge 5-6). The gigginox releases a poisonous gas from its underside. Each creatures with 10 feet of the gigginox must make a DC 19 Constitution saving throw, taking 44 (8d10) poison damage and be poisoned for 1 minute on a failed save, or half as much damage and isn't poisoned on a successful one. If the saving throw fails by 5 or more, the target is also paralyzed while poisoned in this way. The poisoned target can repeat the saving throw on each of its turns, ending the effect on itself on a success.
Poisonous Retreat. Immediately after being hit by a melee attack, the gigginox leaps 15 feet backwards and spraying poisonous spores at the attacker. The attacker must make a DC 19 Constitution saving throw or be poisoned until the end of its next turn. If the saving throw fails by 5 or more, the target is also paralyzed while poisoned in this way.
The gigginox can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature's turn. The gigginox regains spent legendary actions at the start of its turn.
Detect. The gigginox makes a Wisdom (Perception) Check.
Jump. The gigginox jumps 15 feet away from a creature that is within 15 feet of it without provoking opportunity attacks.
Attack (Costs 2 Actions). The gigginox makes one attack with its Bite, Tail, or Lightning Orb.
Lay Egg (Costs 2 Actions). The gigginox lays a gelatinous glob that spawns 2 (1d4) giggi at the start of its turn. The giggi's initiative is immediately after the gigginox. The egg sac can be attacked and destroyed (AC 12; hp 20; immunity to bludgeoning, poison, psychic and lightning damage).
A creature that has a giggi attached to it that was hatched from this egg sac must make a DC 12 Constitution saving throw at the start of each of its turns. On a failed save, the creature is paralyzed until the start of its next turn.
Proximity Mine (Costs 2 Actions). The gigginox vomits up a gelatinous glob that has a similar appearance to the eggs it lays. The mine can be attacked and destroyed (AC 12; hp 20; immunity to bludgeoning, poison, psychic, and lightning damage). When it is destroyed, or when a creature that isn't a giggi or gigginox enters a space within 5 feet of it explodes. Each creature and object in a 10-foot area around the mine must make a DC 19 Dexterity saving throw, taking 10 (3d6) lightning damage on a failed save, or half as much damage on a successful one.
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