Medium Undead (Any Race), Unaligned
Armor Class 14 Natural Armor
Hit Points 37 (8d8 + 15)
Speed 30 ft.
STR
16 (+3)
DEX
8 (-1)
CON
18 (+4)
INT
6 (-2)
WIS
8 (-1)
CHA
4 (-3)
Saving Throws STR +5, CON +6
Skills Perception +10
Damage Vulnerabilities Fire, Lightning
Damage Resistances Necrotic
Condition Immunities Charmed, Frightened, Poisoned
Senses Blindsight 30ft. Beyond this distance, the clicker is blinded., Passive Perception 5
Languages Understands the languages of its creator and languages it knew before its transformation, but can't speak.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Critical Vulnerability. If the Clicker is hit by an critical hit attack, the Clicker becomes stunned until the end of its next turn and gains -1 bonus to its AC.

Keen Hearing. The Clicker has advantage on Wisdom (Perception) checks that rely on hearing.

Echolocation. Any creature that moves at full speed within 30ft of the Clicker must make a contested Dexterity (Stealth) check vs. the Clicker's Wisdom (Perception) check. On a failure, the Clicker knows the targets location until the end of it's next turn, at witch point the Clicker loses vision if the target if more than 30 ft away.

Echolocation Flaw. The clicker can't use its blindsight while deafened.

Fungal Fortitude. If damage reduces the Clicker to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is necrotic or from a critical hit. On a success, the Clicker drops to 1 hit point instead.

Devour Prey. The Clicker may only use its bite attack if the target's speed is reduced to 0 by any means, such as being grappled, paralyzed, or incapacitated.

Pack Tactics. The creature has advantage on an attack roll against a creature if at least one of its allies is within 5 feet of the creature and the ally isn't incapacitated.

Death Spores. When the Clicker dies, the fungi in it body starts to spread along the floor, walls, or ceiling that the body is touching. After 1 hour of the death of the Clicker, it starts to spread yellow/orange spores. If a creature breathes the spores, the creature has the effect of the Infection trait.

Infection. If the Clicker succeeds its bite bite attack on a creature, that creature becomes Infected. The condition lasts until the effected creature, is cast with lessor restoration (or similar magic), or some other antidote is found or made. Until the end of the condition, the effected creature must repeat a DC 10 saving throw every 24 hours. Upon 3 failures, the creature succumbs and becomes a Runner (Lesser Infected.) Successes do not end this effect or the condition.

Mindless: The creature is Immune to Fear and Charmed effects.

Actions

Multiattack. The Clicker makes two attacks, only one of which may be a Bite. A Bite can only be used on a creature that is already grappled.

Thrash. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Swipe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 3) slashing damage. On a hit, the target must make a DC 15 Strength saving throw or become grappled (escape DC 15 Strength)

Bite: Melee Weapon Attack: Can only be used on a grappled creature. +6 to hit, reach 5 ft., one target. Hit: 12 (3d8 + 3) Piercing damage. On a hit, the target must make a DC 16 CON saving throw or become infected. 

Reactions

Triggered Dash. If the clicker becomes aware of a creature's presence or hears a sound, it may use its reaction to move up to its speed and make one Thrash attack against the creature or sound source.

Legendary Actions

Unnerving Shriek. The Clicker can let out an unnerving shriek of clicking sounds in order to detect other creatures within 30 ft. All enemies within 30 ft of the creature must make a DC 10 CON save or be deafened for one round. Creatures that succumb to the deafened condition must additionally make a DC 13 CON saving throw or be stunned for 1 round as the shriek fills your mind with otherworldly dread.

Description

With enormous blooms splitting open their skulls, clickers are more fungus than human—with the exception of their mouth and teeth, which remain intact to snap at victims. You better believe that breath is foul.

Because the cordyceps has either covered, disfigured, or entirely done away with the body’s eyes by this stage, clickers are blind, but they make up for their inability to see with a bone-chilling form of primitive echolocation.

And when surprised or attacked, all bets are off; they go “berserk,”

Previous Versions

Name Date Modified Views Adds Version Actions
5/18/2023 3:15:57 AM
7
1
1
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6/5/2023 11:33:44 PM
9
1
1.5
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9/12/2023 3:45:40 AM
16
4
2
Coming Soon

Monster Tags: Fungusundead

Neohippy4

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