Large Beast, Unaligned
Armor Class 13 natural armor
Hit Points 142 (15d10 + 60)
Speed 40 ft., Climb 40 ft.
STR
21 (+5)
DEX
14 (+2)
CON
18 (+4)
INT
12 (+1)
WIS
14 (+2)
CHA
7 (-2)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Mushroom Eater. All congalala love to eat mushrooms, so much so that they always carry one around their tail. Roll 1d6, the number determines the element of the mushroom the congalala has with it. 1=fire; 2=poison; 3=lightning; 4=cold; 5=acid; 6=necrotic.

Actions

Multiattack. The congalala makes two fist attacks.

Fist. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

Belly Thrust. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 +5) bludgeoning damage.

Chow Down (Recharge 6). The congalala eats part of its mushroom then breaths a noxious gas at its prey in a 15 foot cone. Each creature in that area must make a DC 15 Dexterity saving throw taking 28 (8d6) damage of the mushroom's type on a failed save or half as much on a successful one.

Reactions

Belly Thrust. When the congalala is hit by a melee attack, it can use its reaction to make a belly thrust attack against the creature.

Description

They resemble pink gorillas with a face of a hippopotamus, black underbellies. The Conga have a blonde patch of hair on top of their head while the Congalala spike on its head is actually hair that the Congalala has smoothed into shape to signify that they are the pack leader. Congalalas are surprisingly intelligent beasts.

Despite their apparently adorable appearance, the Conga & Congalala should never be underestimated. While they are for the most part very docile, they react well to the presence of herbivores, so long as they give a wide berth. They can quickly become aggressive to anything that disrupts feeding or startles them, for example, if they see Adventurers.

SkyArmy125

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