Hellish Weapons. The erinyes's weapon attacks are magical and deal an extra 13 (3d8) poison damage on a hit (included in the attacks).
Magic Resistance. The erinyes has advantage on saving throws against spells and other magical effects.
Multiattack. The erinyes makes three attacks.
Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (2d8) poison damage.
Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (2d8) fire damage
Parry. The erinyes adds 4 to its AC against one melee attack that would hit it. To do so, the erinyes must see the attacker and be wielding a melee weapon.
Description
Algan is summon from the Bow of Algan, if the bow ever kill 5 or more creatures between a wielders long rests.
Once summon the wielder of the bow will have thier hit points reduced to 0, and Algan will pick up his bow from the wielder.
Longbow shots will do 2d6 fire damage extra.
Previous Versions
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9/13/2023 9:01:19 PM
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Coming Soon
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