Keen Smell. The beehive bear has advantage on Wisdom (Perception) checks that rely on smell.
Innate Stealth. The beehive bear has advantage on Stealth checks while in its forest.
Honey'd. The beehive bear contains honey, that when eaten has the effect of Goodberry, and can be bottled. If it is used as an ingredient in food, the food has advantage on being made and heals anyone who eats it for 1d6+2 points of health as well as curing minor poisons. Alternatively, the honey can be put on a creature for the Coated in Honey effect.
Hive-Mind. The beehive bear is part of a hive mind between itself and the hive full of bees. It can communicate with the bees telepathically as long as they are within a mile of it. Additionally, any attempts to charm or put the bear to sleep do so at disadvantage, and the bear has advantage on saves against being charmed.
Scared of Fire. While the beehive bear can see any form of fire, it is under the effects of the frightened condition, though if attacked by fire it will trigger the Enraged reaction.
Multiattack. The beehive bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Honey Lob. Ranged effect, 20ft. The beehive bear lobs a glob of honey at an area. each creature within 5 feet of where the blob lands must make a Dexterity save (DC12) or become Coated in Honey
Coat in Honey The beehive bear chooses to coat its arms or mouth in honey. Until the start of its next turn, attacks and reactions made that hit with that body part coat the target in honey. While Coated in Honey the target can either take an action or bonus action, not both (Any skills that give another action still work) the target also has a +5 against attempts to disarm it and is resistant to fire damage. Additionally, if the target absorbs nutrients through its body, or has an open organic wound, they are healed for 1d2+1 for each turn the honey remains on them. The honey can be licked, washed, or scraped off as an action, it can also be cleared through a prestidigitation spell. Medium or smaller flying creatures coated in honey cannot fly for the duration of the effect, and if they are air-borne, start to fall.
Bee a Leader. The Beehive Bear orders the bees with a roar, making them buzz over to a target. The target must make a nature, animal handling, or survival check (DC 12) or be distracted by the bees until the start of the Beehive Bear's next turn, giving it advantage on its first attack roll made against the target. If the bees are in smoke or fire, this bonus action can not be taken.
Enraged. When attacked with fire, the beehive bear can take a reaction attack against the creature that attacked it with fire, and is not frightened of fire for two turns.
Description
The beehive bear is made out of bark and roots, with a beehive where its lungs and heart would be, honey dripping from the hive constantly. Moss and mushrooms clothe its form, filling in the gaps left by the entanglement of foliage that makes up its body. Honey drips down towards the ends of it's paws, and pours out of its mouth like drool when it is about to attack. This creature usually has a gentle disposition, but is extremely territorial, and will aid fellow plant creatures in the forest when they enter a combat. One way to stop its attack before it starts is to pick flowers outside of the forest, offering it to the beehive bear if you cross paths with it.
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Posted Sep 13, 2023Just noticed a small confusing detail, the Coated in Honey effect should say "creatures that absorb nutrients through their skin" not "creatures that absorb nutrients through their body". Sorry for the confusion!