Cultists of the Umbral Pact are fanatical followers of the Shadow Lord, granted dark powers in exchange for their unwavering loyalty. They possess the following special traits:
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Necrotic Affinity: The Cultist can cast the "Chill Touch" cantrip at will.
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Dark Ritualist: As a bonus action, the Cultist can mark a target within 30 feet with a dark curse. The cursed target has disadvantage on saving throws against the Cultist's spells and takes an extra 1d6 necrotic damage from the Cultist's spells for 1 minute. The Cultist can use this ability once per short rest.
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Eldritch Blast: Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 7 (1d10 + 2) force damage. The Cultist can make two attacks with this action.
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Shadow Bolt: Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 9 (2d6 + 2) necrotic damage.
Dark Ritual: As a bonus action, the Cultist can chant a dark incantation, causing all creatures within 10 feet to make a DC 12 Wisdom saving throw or become frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Umbral Shield: When the Cultist is targeted by an attack or spell, it can use its reaction to impose disadvantage on the attack roll or grant itself resistance to the spell's damage. The Cultist can use this ability once per short rest.
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Description
Cultists of the Umbral Pact are spellcasters devoted to the Shadow Lord. They excel in dark magic and curses, aiming to spread fear and despair among their enemies.
Lair and Lair Actions
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Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
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Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
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If the [monster name] dies, these effects fade over the course of #d# days.
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