Immortality. Crackle does not age and is immune to magical aging.
Spellcasting. Crackle is a 5th-level spellcaster. his spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). Crackle has the following spells prepared:
Cantrips (at will): Lightning Lure, Shocking Grasp
1st level (3 slots): Chaos Bolt, Gust, Feather Fall
2nd level (3 slots): Levitate, Alter self
3rd level (2 slots): Call lightning, Lightning Arrow (Dagger)
Multiattack. Crackle casts one spell and then uses one bite or uses his breath weapon if available.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) lightning damage.
Dagger. Ranged Weapon Attack: +7 to hit, range 35/75 ft., one target. Hit: 7 (1d4+ 5) piercing damage.
Lightning Breath (Recharge 6). The dragon exhales lightning in an 60-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one.
Description
Crackle was a young blue dragon given the form of a Half-elf by the Carlassion Government during The Great War as part of Project R.E.D. (Redeam the Elvin Dead). He lost his ability to fly, but in exchange was granted immortality.
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