Medium Fey, Chaotic Evil
Armor Class 15 Natural armor
Hit Points 60 (8d8 + 24)
Speed
STR
10 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
12 (+1)
WIS
14 (+2)
CHA
18 (+4)
Saving Throws WIS +4, CHA +6
Condition Immunities Charmed, Frightened
Senses Passive Perception 15
Languages Common, Sylvan, Abyssal
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

The Abyssal Siren is an enchanting and alluring fey creature with the following special traits:

  • Enchanting Song: The Abyssal Siren can sing a hauntingly beautiful melody as an action. All creatures within 60 feet of the Siren that can hear it must succeed on a DC 15 Wisdom saving throw or be charmed for 1 minute. A charmed creature regards the Siren as a trusted friend and is incapacitated while enthralled. The effect ends if the Siren is incapacitated, if a friendly creature damages the charmed creature, or if the Siren targets the charmed creature with a harmful spell or attack.

  • Illusory Glamour: The Abyssal Siren can use a bonus action to create illusory images of itself. These illusions mimic the Siren's movements and actions, making it difficult for attackers to determine its true location. All attacks against the Siren have disadvantage until the start of its next turn.

Actions
  • Siren's Lure: The Abyssal Siren targets one creature it can see within 30 feet. The target must succeed on a DC 16 Wisdom saving throw or be magically drawn towards the Siren. The charmed target moves as close to the Siren as possible using its most direct route. If the target ends its turn within 5 feet of the Siren, it takes 9 (2d8) psychic damage.

  • Dark Temptation: Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 16 (3d8 + 3) psychic damage. The target must succeed on a DC 15 Wisdom saving throw or be charmed by the Siren for 1 minute. A charmed creature regards the Siren as a trusted friend and is incapacitated while enthralled. The effect ends if the Siren is incapacitated, if a friendly creature damages the charmed creature, or if the Siren targets the charmed creature with a harmful spell or attack.

Bonus Actions

Veil of Shadows: The Abyssal Siren can use a bonus action to shroud itself in shadows, gaining resistance to all damage except radiant damage until the end of its next turn.

Reactions

Illusory Evasion: When the Abyssal Siren is targeted by an attack, it can use its reaction to become invisible until the start of its next turn, causing the attack to miss unless the attacker can see invisible creatures or use another sense to target the Siren.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Abyssal Siren is a seductive and beguiling fey creature that lures victims with its entrancing song and uses psychic attacks to ensnare them in its dark charm.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

MrCloudWyrm

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