Special Trait Name. Enter the description for your special trait.
Spellcasting. The biting demon is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name]
Action Name. Enter the description for your action
Claw Melee Weapon Attack: +# to hit, reach 5 ft., 1 target of 2 within 2 feet of each other. Hit: 12 or 13 (3d6 + 2) slashing damage.
Intense hatred. RangedWeapon Attack: +# to hit, range #/# ft., 1 target of 2 within 1 foot of each other Hit: 8 or 9 (1d10 + 4) physic damage.
Crouch. +1 to saving throws till it's next turn. +2 melee damage and + 10 feet movement till its next turn
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
Feeds by biting off the head of a non-undead creature and then eating the rest of it. After 1 month of no food it will go into a coma until feed. When feed it will tag along and help you for 1 conflict and then leave. Many large teeth and two feet.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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