Armor Class
14
Natural armor
Hit Points
73
(8d12 + 12)
Speed
35 ft.
STR
12
(+1)
DEX
12
(+1)
CON
19
(+4)
INT
12
(+1)
WIS
12
(+1)
CHA
12
(+1)
Senses
Passive Perception 12
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Heal range: sight, 1d12 healing on succeeded con save half as much on a failed save.
Claw: +2 to hit, 1d6 slashing on hit, 5ft. range
Description
Considered among the most powerful of healing beasts; for years Scholars believed they held the secret to everlasting life. This may be a myth, but they remain a prized companion for any Lore Keeper who often faces danger. Make sure to plan accordingly though, their lore will knock you straight to sleep!
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