Brave. Bubba has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when Bubba hits with his (included in the attack).
Multiattack. Bubba makes three melee attacks or two ranged attacks.
Battleaxe. Melee Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 13 [rollable](2d8 + 4);.
Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Shotgun. Ranged Weapon Attack: +5 to hit, reach 5 ft. and range 30/90 ft., one target. Hit: 11 (3d8 + 2) piercing damage, or 13 [rollable](3d8 + 2);
Parry. The Bubba adds 3 to its AC against one melee attack that would hit it. To do so, Buba must see the attacker and be wielding a melee weapon.
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