Armor Class
13
Hit Points
13
(3d8)
Speed
30 ft., Climb 20 ft.
STR
10
(+0)
DEX
14
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
12
(+1)
CHA
10
(+0)
Skills
Perception +3, Stealth +4
Senses
Darkvision 60 ft., Passive Perception 13
Languages
Common and one other language
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Feline Agility. When the tabaxi moves on its turn in combat, it can double its speed until the end of the turn. Once it uses this ability, the tabaxi can’t use it again until it moves 0 feet on one of its turns.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Comments