Large Undead, Any Non-Good Alignment
Armor Class 15 plate-barding (17 in final form)
Hit Points 67 (9d10 + 18)
Speed 40 ft., Fly 35 ft. (levitating)
STR
18 (+4)
DEX
11 (+0)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Skills Arcana +8, Athletics +10, Intimidation +8
Damage Vulnerabilities Acid, Bludgeoning
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons; Bludgeoning, Piercing, and Slashing while in Dim Light or Darkness
Damage Immunities Poison
Senses Darkvision 120 ft., Tremorsense 60 ft., Passive Perception 9
Languages Abyssal, Common, Deep Speech
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Charge. If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 16 (4d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Broken. If the skeleton dies, it gets revived in the same battle (and turns to final form). If it dies in this form, it can not be brought back to life. it can use this feature once for 5 days. in broken form, it has enhanced stats.

Actions

Greataxe. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 22 (3d12 + 4) slashing damage.

Stab. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Habitat: Underdark

Anto_Le_Honeypot

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