Huge Monstrosity, Unaligned
Armor Class 14 (natural armor)
Hit Points 200 (9d12 + 27)
Speed 30 ft., Swim 50 ft.
STR
18 (+4)
DEX
12 (+1)
CON
17 (+3)
INT
2 (-4)
WIS
16 (+3)
CHA
6 (-2)
Skills Stealth +5
Senses Passive Perception 10
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Bioluminescence: This creature can create light that shines through magical and non-magical darkness to a range of 60 ft.

 

Actions

Multiattack. The Angler makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage

Flash. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not blinded by the Angler. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Constitution saving throw or be blinded until the end of it's next turn

Legendary Actions

1 action: Swim for half this creatures movement

2 actions: DC 16 wisdom save or be stunned until end of next turn.

2 actions: Bite attack

Monster Tags: Misc Creature

Habitat: SwampUnderwater

belok9754

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