Armor Class
13
Natural armor
Hit Points
13
(3d8)
Speed
10 ft., Fly 60 ft.
STR
12
(+1)
DEX
15
(+2)
CON
10
(+0)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Skills
Perception +4, Stealth +4
Senses
Passive Perception 14
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Flyby. The cliff racer doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Sight. The cliff racer has advantage on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The cliff racer has advantage on attack rolls against a creature if at least one of the cliff racer's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4+2) piercing damage.
Comments