Bloodfrenzied. If it is exposed to pure untainted blood, it goes into a frenzy, dealing +2 damage for 3 turns after becoming frenzied.
Bloodburst. The Blood Knight Sentinel opens it's chest armor, spewing a blast of cursed blood in a 5 foot cone dealing (1d6 + 2).
Blood Knight Sentinel Shield. The Blood Knight Sentinel raises it's massive shield, completely covering it and 1 other. The shield can be knocked away with a STR (17) check, or by casting the spell Disarm.
Blood Knight Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 6 (2d8 + 2) Slashing Damage + (1d4) Blood Damage.
Blood Knight Greatbow. Ranged Attack: +5 to hit, range 60/100 ft., 1 target. Hit: 5 (1d12 + 4) Piercing Damage + (1d4) Blood Damage.
Take a bonus action to either use its action or make an attack.
Description
An accursed knight loyal to Ohgma the Reaper, this Sentinel is strong, fast, smart, and very rarely is a Blood Knight Sentinel defeated.
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