Medium Humanoid, Chaotic Evil
Armor Class 17 Blood Knight Sentinel Plates
Hit Points 85 (4d20 + 5)
Speed 30 ft.
STR
22 (+6)
DEX
13 (+1)
CON
20 (+5)
INT
16 (+3)
WIS
15 (+2)
CHA
16 (+3)
Saving Throws STR +8, CON +7
Damage Vulnerabilities Acid, Cold, Force
Damage Resistances Necrotic
Damage Immunities Fire
Condition Immunities Frightened, Petrified, Poisoned
Senses Passive Perception 14
Languages Abyssal, Common, Draconic
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Bloodfrenzied. If it is exposed to pure untainted blood, it goes into a frenzy, dealing +2 damage for 3 turns after becoming frenzied.

 

Actions

Bloodburst. The Blood Knight Sentinel opens it's chest armor, spewing a blast of cursed blood in a 5 foot cone dealing (1d6 + 2).

Blood Knight Sentinel Shield. The Blood Knight Sentinel raises it's massive shield, completely covering it and 1 other. The shield can be knocked away with a STR (17) check, or by casting the spell Disarm.

Blood Knight Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 6 (2d8 + 2) Slashing Damage + (1d4) Blood Damage.

Blood Knight Greatbow. Ranged Attack: +5 to hit, range 60/100 ft., 1 target. Hit: 5 (1d12 + 4) Piercing Damage + (1d4) Blood Damage.

Bonus Actions

Take a bonus action to either use its action or make an attack.

Description

An accursed knight loyal to Ohgma the Reaper, this Sentinel is strong, fast, smart, and very rarely is a Blood Knight Sentinel defeated.

Habitat: Urban

Parker905beast

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