Large Beast, Chaotic Evil
Armor Class 16 Natural
Hit Points 140 (20d8 + 50)
Speed 40 ft.
STR
20 (+5)
DEX
18 (+4)
CON
18 (+4)
INT
8 (-1)
WIS
12 (+1)
CHA
10 (+0)
Skills Perception +8, Stealth +1
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities Poisoned
Senses Passive Perception 16
Languages --
Challenge 19 (22,000 XP)
Proficiency Bonus +6
Traits

Keen Hearing and Smell. Anfauglir has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Aggressive. As a bonus action, Anfauglir can move up to its speed toward a hostile creature it can see.
Blood Frenzy. The creature has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Actions

Multiattack. Anfauglir makes two attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage. If the target is a humanoid, it must succeed on a DC 18 Constitution saving throw or be cursed with werewolf lycanthropy and take 12 (4d4 +2) poison damage.

Claws. Melee Weapon Attack: +12 to hit, reach 5 ft., one creature. Hit: 26 (8d4 + 6) slashing damage.

Legendary Actions

Legendary Resistance (3/Day): If Anfauglir fails a saving throw, it can choose to succeed instead.

Claws. (2/Round) Melee Weapon Attack: +12 to hit, reach 5 ft., one creature. Hit: 26 (8d4 + 6) slashing damage.

Description

Anfauglir, the Jaws of Thirst, was once is a savage predator that was bred by an unknown evil to be the most powerful of all the wolves. Now enraged by pain and madness, it roams freely, slaughtering all in its path.

Habitat: ForestGrasslandHillMountain

Hide_the_Bodies

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