Large Humanoid, Chaotic Evil
Armor Class 16 Blood Knight Mortifyer Half Plate
Hit Points 127 (6d20 + 7)
Speed 60 ft.
STR
20 (+5)
DEX
23 (+6)
CON
23 (+6)
INT
13 (+1)
WIS
13 (+1)
CHA
5 (-3)
Saving Throws STR +7, CON +8
Damage Vulnerabilities Acid, Cold, Force
Damage Resistances Necrotic
Damage Immunities Fire
Condition Immunities Frightened, Petrified, Poisoned
Senses Passive Perception 18
Languages Abyssal, Common, Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Fearless. Immune to fear entirely, magical or non magical.

Bloodfrenzied. If it is exposed to pure untainted blood, it goes into a frenzy, dealing +2 damage for 3 turns after becoming frenzied. 

Actions

Brutalize. The Mortifyer makes 2 attacks, 2 with the Blood Knight Claws, or 1 with the Blood Knight Ripper and 1 with the Blood Knight Claws.

Blood Knight Ripper. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 7 (2d12 + 2) Slashing Damage + (2d6) Blood Damage.

Blood Knight Claws. Melee Weapon Attack: +5 to hit, reach 2 ft., 1 target. Hit: 5 (3d8) Slashing Damage + (1d6) Blood Damage.

Reactions

Savagery. Once the Blood Knight Mortifyer drops below a quarter of its health, it automatically uses Brutalize as an instant action.

Description

An accursed Knight loyal to Ohgma the Reaper, the Mortifyer is a force to be reckoned with. From it’s telltale claws, it’s curved “Ripper” and the ability to seemingly appear out of nowhere makes The Mortifyer especially terrifying.

Habitat: Urban

Parker905beast

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