Small Humanoid (Hag), Chaotic Good
Armor Class 10 Natural armor
Hit Points 65 (4d20)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
15 (+2)
INT
20 (+5)
WIS
17 (+3)
CHA
18 (+4)
Skills Animal Handling +17
Senses Truesight, Passive Perception 18
Languages Common, Druidic, Gnomish
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Fey Tinkerer. When a creature with this trait tinkers with an item for longer than 10 minutes, there is a 1/4 chance that item gains sentience. 

Spellcasting. Agatha is a 2nd-level spellcaster. Its spellcasting ability is 12 (spell save DC 15 to hit with spell attacks). Agatha has following spells prepared:
Cantrips (at will): Mage Hand, Mending
1st level (10 slots): Detect Magic, Grease

2nd level (5 slots)Alter Self, Arcane Lock, Heat metal, Spider Climb, Web

Actions

Build Beetle: Turn 1 lb of brass into a brass beetle familiar.

Puny Punchreach 5 ft., 1 target. Hit: (1d4 + 1) bludgeoning damage. 

Beetle Bombardment: +3 to hit, range 5/30 ft., 2 target. Hit: # (4d4 + 4) slashing damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Parasitic Partners: If damaged over 5 hit points, Agatha loses control of her vessel.

Description

Agatha is a young humanoid girl with a strange fascination with insects and arachnids. 

She wears a large puffy dress meant to replicate a butterflies patterns.

Nope2346221

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