Armor Class
18
natural
Hit Points
6
(1d6 + 2)
Speed
30 ft.
STR
1
(-5)
DEX
20
(+5)
CON
10
(+0)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Damage Immunities
Force, Poison, Psychic
Senses
Passive Perception 1
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
The coals are Tiny animated objects that skip and bounce around.
Throwing a bucket of water on a coal requires a successful ranged attack, and the bucket is treated as an improvised weapon. A bucket of water deals 1d6 damage to a coal. An animated coal that is submerged in water takes the damage at the start of each of its turns until it is no longer submerged. A coal reduced to 0 hit points is inanimate and harmless.
Actions
Kindle. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2 (1d4) fire damage, and the target catches fire if it is flammable. Until a creature takes an action to douse the fire, the target takes 2 (1d4) fire damage at the start of each of its turns.
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