Medium Elemental, Unaligned
Armor Class 14 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 40 ft.
STR
15 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +5
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 15
Languages understands Primordial but cannot speak it
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage and 3 (1d6) fire damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.

Reactions

Feed from Flame. When the hound is hit by an attack that deals fire damage, it can use its reaction to heal 6 (1d8 + 2) hit points.

Description

Burning hounds are canine elementals that have been bred by the sullox to help hunt efreeti.

Castle Amber
Conversion Guide and Expansion
Original Adventure by Tom Moldvay
Conversion to 5e and Expansion Notes by Stuart Broz

Cacciatore

Comments

Posts Quoted:
Reply
Clear All Quotes