Armor Class
13
Hit Points
52
(8d8 + 16)
Speed
10 ft., Fly 60 ft.
STR
12
(+1)
DEX
17
(+3)
CON
14
(+2)
INT
1
(-5)
WIS
10
(+0)
CHA
3
(-4)
Skills
Stealth +7
Senses
Passive Perception 10
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Ambusher. The bug has advantage on attack rolls against any creature it has surprised.
Actions
Multiattack. The wasp makes three attacks: two with its pincers and one with its sting.
Pincer. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) bludgeoning damage, and the target is grappled (escape DC 13). The bug has two claws, each of which can grapple only one target.
Sting. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 22 (4d10) acid damage on a failed save, or half as much damage on a successful one.
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