Huge Construct, Neutral Good
Armor Class 12 Natural Armor
Hit Points 100 (10d12 + 40)
Speed 25 ft.
STR
19 (+4)
DEX
9 (-1)
CON
15 (+2)
INT
12 (+1)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws STR +7
Damage Vulnerabilities Slashing
Damage Immunities Necrotic
Condition Immunities Grappled, Invisible, Restrained
Senses Passive Perception 12
Languages Common, Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Parmesan Push. The Cheese Golem belches out an arch of noxious gas, pushing back one target 10 feet away from it and dealing 1d10 necrotic damage.

Swiss Slam. Melee Weapon Attack: +5 to hit, reach 10 ft., 2 targets. Hit: 20 (3d10 + 5) Bludgeoning damage. 

Stench Shot. Ranged Weapon Attack: +3 to hit, range 45 ft., 1 target. Hit: 15 (2d10 + 5) Necrotic damage.

Stink Ring. Ranged Weapon Attack: +1 to hit, range 20 ft circle centered on Golem, any number of targets. Hit: 10 (3d6 + 1) Necrotic damage.

Bonus Actions

As a bonus action, the Cheese Golem can deal 2d4 necrotic damage to all creatures within 5 feet of him.

Description

The Cheese Golem is an ancient guardian built long ago to protect a powerful Artifact. Instead of a left hand, he has a mallet.

Monster Tags: Misc Creatureconstruct

GoatTN

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