Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker. The spider ignores movement restrictions caused by webbing.
Crystal Bound. The spider can not betray the bearer of it's crystal powers, thus is immune to effects that would allow it to attack or interact differently towards Crystals Druids or Crystal Soldiers.
Crystal Power. Magical power that comes from crystals forming unnaturally on the body of the host. This power can vary based on what plane it comes from. (This can be changed up to the DM's requirements)
Multiattack. The giant spider makes two attacks with its bite or three attacks with its stinger shot.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1d8 + 4 piercing damage, and the target must make a DC 16 Constitution saving throw, taking 4d8 poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Stinger Shot. Ranged Weapon Attack: +5 to hit, range 40/60 ft., one target. Hit: 1d8 + 4 piercing damage, and the target must make a DC 16 Constitution saving throw, taking 4d8 poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Web (Recharge 4–6). Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).
Description
To snare its prey, a giant spider spins elaborate webs or shoots sticky strands of webbing from its abdomen. Giant spiders are most commonly found underground, making their lairs on ceilings or in dark, web-filled crevices. Such lairs are often festooned with web cocoons holding past victims.
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