Armor Class
13
(leather armor)
Hit Points
27
(3d8 + 3)
Speed
30 ft.
STR
11
(+0)
DEX
16
(+3)
CON
12
(+1)
INT
11
(+0)
WIS
13
(+1)
CHA
11
(+0)
Saving Throws
WIS +3
Skills
Animal Handling +5, Nature +4, Perception +5, Stealth +6, Survival +5
Senses
Passive Perception 15
Languages
Common
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Sight. Ander has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Friend of the forest. Ander has become particularly attuned to the animals of the forest. He is able to cast at will: Speak with Animals.
Actions
Multiattack. The scout makes two melee attacks or two ranged attacks.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) piercing damage.
Longbow. Ranged Weapon Attack: +5 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 3) piercing damage.
Comments