Large Beast, Typically Chaotic Evil
Armor Class 13 natural armor
Hit Points 20 (1d20)
Speed
STR
16 (+3)
DEX
13 (+1)
CON
10 (+0)
INT
5 (-3)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws STR +6
Damage Vulnerabilities Fire
Condition Immunities Deafened
Senses Passive Perception 8
Languages sharkfolk
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

there super aggressive and relentless, they attack at random times and show no remorse, they live were most shark men live like the lemon shark and other races, but do not enter the cold northlands, and prefer the more torpical, coast line or fresh water rivers, many race wars have broken out between the great whites, and the bull sharks for dominate control over the warmer parts of the ocean, born to kill and attack, they live for the thril of the fight, killing anybody that isnt a bullshark, eating there bodys, and looting there bodys and supplies, until nothing is left for even a rat

 

Actions

Bite: unarmed attack:  +10 to hit, reach: 2 feet, 1 target. hit: 10(1d20+3) biting damage

Action Melee Attack. sword slash: +15 to hit, reach 5 ft., 1 target. Hit: 6 (1d20 + 2) [damage type] damage. 

 

Bonus Actions

if hit under a 10 health or below it is able to do a bonus attack 

Reactions

will attack anybody at random, even if you don't attack them

Legendary Actions

none

Mythic Actions

none

Description

they hate everybody and thats everything, even other shark men hate this subspecies and wish the subspeices never arise

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: CoastalSwampUnderwater

WAGGHHmonga

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