False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.
Trample. The Angry Tree moves 10ft. and rushes up to 3 creatures and tramples them in its roots. The targets make a STR saving throw against the Angry Tree's attack roll, taking no damage and not being knocked prone on a successful save.
Trample. Melee Weapon Attack: +5 to hit, reach 10ft., 3 targets. Hit: 20 (2d8 + 3) bludgeoning damage. Target is then knocked prone on a failed save.
Swing. Melee Weapon Attack: +5 to hit, reach 10 ft., 1 target. Hit: 12 (2d6 + 3) bludgeoning damage.
Description
An awakened tree is an ordinary tree given sentience and mobility by the awaken spell or similar magic.
Tree while on fire will deal fire + damaging but will eventually wither after 10 turns without anyone attacking. Doing attacks while on fire will cause the tree to deal more damage to target (2d6 fire damage) on top of bludgeoning damage but will also deal 1/2 bludgeoning damage dealt to itself .
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/20/2023 8:18:17 PM
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1
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Coming Soon
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