Armor Class
13
natural armor
Hit Points
30
(6d8 + 3)
Speed
10 ft., fly 50 ft.
STR
13
(+1)
DEX
16
(+3)
CON
10
(+0)
INT
8
(-1)
WIS
10
(+0)
CHA
7
(-2)
Senses
Blindsight 60 ft., Darkvision 60 ft., Passive Perception 8
Languages
Common, Draconic
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Agile Flight. Opportunity attacks provoked when the Kobold Batrider flies out of an enemy's reach suffer disadvantage.
Actions
Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Dropped Rock. Ranged Weapon Attack: +5 to hit, one target directly below the kobold. Hit: 6 (1d6 + 3) bludgeoning damage.
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