Slashing Limb Melee Weapon Attack +4 to hit, reach 10 ft, 1 target. Hit: 11 (2d6) slashing damage.
Ethereal Impalement: The Void Angel strikes the ground with one of its' arms and causes a straight line of Voidplume spikes to emerge towards the target. DC 14 save required to avoid impalement. 2d6 slashing damage and immobilizes the target on a failed save. For every turn immobilized, the target takes 1d6 slashing damage. The target can be saved by having another creature make an attack against the spikes impaling the initial target, freeing them from the Impalement and preventing any further damage.
Ethereal Teleport: The Void Angel leaps into the air before vanishing in an instant, teleporting to any visible 10x10 space of its choice. This can only be done once every two turns.
Ethereal Scream : The Void Angel senses those attempting to traverse other planes, and will let out a screech upon detection of one attempting to make any relevant movements in another plane of reality (teleportation, dimensional door, etc). This scream interrupts the action of the player.
Description
When a Void manifestation gives into the song of the Void, a Void Angel is born. No longer attempting to resemble to any specified form, the Void's swirling and spiraling energies are evident in every aspect of this creature, from the curling horns to the makeshift 'wings' protruding from its' back.
Void Angel's flesh is made of a metallic alloy formed from concentrated Void energy taking form through conceptual embodiment. The flesh can be pierced and broken as any other metal, but its properties are unknown.







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