Medium Humanoid (Lizardfolk), Neutral
Armor Class 18 (Plate armor)
Hit Points 172 (17d10 + 40)
Speed 30 ft., Swim 30 ft.
STR
18 (+4)
DEX
10 (+0)
CON
15 (+2)
INT
7 (-2)
WIS
10 (+0)
CHA
7 (-2)
Saving Throws STR +7, CON +5
Skills Perception +3, Stealth +4, Survival +5
Damage Resistances Fire
Damage Immunities Necrotic
Condition Immunities Frightened
Senses Passive Perception 13
Languages Common, Draconic, Undercommon
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Hold Breath. The lizardfolk can hold its breath for 15 minutes.

Actions

Multiattack. The lizardfolk makes two melee attacks, each one with a different weapon.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 4) piercing damage.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (2d8 + 4) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (2d6 + 4) piercing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
9/22/2023 6:33:10 PM
4
1
1
Coming Soon

Habitat: CoastalForest

Mashinyan

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