Armor Class
18
(Plate armor)
Hit Points
172
(17d10 + 40)
Speed
30 ft., Swim 30 ft.
STR
18
(+4)
DEX
10
(+0)
CON
15
(+2)
INT
7
(-2)
WIS
10
(+0)
CHA
7
(-2)
Saving Throws
STR +7, CON +5
Skills
Perception +3, Stealth +4, Survival +5
Damage Resistances
Fire
Damage Immunities
Necrotic
Condition Immunities
Frightened
Senses
Passive Perception 13
Languages
Common, Draconic, Undercommon
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Hold Breath. The lizardfolk can hold its breath for 15 minutes.
Actions
Multiattack. The lizardfolk makes two melee attacks, each one with a different weapon.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 4) piercing damage.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (2d8 + 4) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (2d6 + 4) piercing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/22/2023 6:33:10 PM
|
4
|
1
|
1
|
Coming Soon
|
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