Armor Class
14
natural armour
Hit Points
130
(20d10 + 20)
Speed
30 ft., Fly 30 ft.
STR
20
(+5)
DEX
15
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
7
(-2)
Saving Throws
STR +11, DEX +8
Damage Vulnerabilities
Fire
Damage Immunities
Cold, Necrotic, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Poisoned
Senses
Darkvision, Passive Perception 10
Languages
none
Challenge
20 (25,000 XP)
Proficiency Bonus
+6
Traits
Steel Body. Made of steel, the construct is immune to any condition caused by spells.
Copy item. On its turn, as an action, the construct may make an attack equal to the attack roll and damage of one of another character's or enemy's weapons.
Actions
Horn. Melee Weapon Attack: +3 to hit, reach 10 ft., 1 target. Hit: 41 (8d8 +5) slashing damage.
Sword. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 59 (12d8 + 5) slashing damage.
Construct Bow. RangedWeapon Attack: +3 to hit, range 20/30 ft., 1 target. Hit: 45 (12d6 + 3) piercing damage.
Description
This automation lives only to serve its creator.