Huge Plant, Chaotic Evil
Armor Class 21 Natural Amor
Hit Points 278 (18d12 + 162)
Speed 30 ft., Fly 30 ft., Climb 30 ft.
STR
26 (+8)
DEX
12 (+1)
CON
28 (+9)
INT
12 (+1)
WIS
20 (+5)
CHA
8 (-1)
Saving Throws STR +14, CON +15, WIS +11
Skills Athletics +20
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Darkvision 90, Tremorsense 90, Passive Perception 21
Languages Sylvan Cant Speak
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Corrupted Fungal Spores. Corrupted Ent has a 30ft Aura of corrupted mushroom spores in the area around it, any creature that starts its turn in the aura or enters it on the first time on its turn makes a DC 22 Constitution Save on a fail they take 3d10 Poison Damage and become Poisoned for 1 minute, repeating the save at the end of each of their turns.

Forest Walker: Ignores all Difficult Terrain, and when standing still in a forest environment requires a DC 25 Investigation Check to identify

 

Actions

Action Name. Enter the description for your action.

Slam. Melee Weapon Attack, one target, 10ft reach, 1d20+15 to hit, 2d10+8 Bludgeoning Damage. Target makes a DC 20 Strength Save or be Knocked Prone

Throw Rock: Ranged Weapon Attack,  one target, 80ft range, 1d20+15 to hit, 4d8 Bludgeoning Damage.

Bonus Actions

Grasping Roots: Target one creature within 60ft, target makes a DC 20 Dexterity Save on a fail they are grappled and take 1d10 Bludgeoning Damage.

Grab: Corrupted Ent can attempted to grab a creature within 10ft of it, it makes a Contested Athletics or Acrobatics check against Corrupted Ents Athletics, if Corrupted Ent wins the creature is Grappled and Restrained, and he can use it in place of a rock for its Throw Rock attack, if it does, both the thrown creature and the target take the damage on a hit, or just the thrown creature on a miss.

Reactions

Infest. When a creature hits Corrupted Ent with a melee attack, it can use its reaction to force the creature to make a DC 22 Constitution Save on a fail they take 3d10 +9 Poison Damage at the start of each of their turns until someone cures them from poison, or they pass the save, they repeat their save at the end of each of their turns.

Cut of the Limb to save the tree: When Corrupted Ent would drop to 0 HP it can sacrifice 1 ac to regain 10 HP, it can sacrifice as many AC as it would like.

Description

Enter a general description for your monster here.

Zylithe

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