matchup: The creature is always the parties level, the creature gains 50% HP mod per level and +1 to attacks for every 5 levels remove the damage bonus and replace it with an extra dice (if an attack does 1d6 it now does 2d6) and +1 AC and to main stat.
Leaping Stab. Melee Weapon Attack: +4 to hit, reach 15 ft., 1 target. Hit: (1d8 + Str) Piercing damage.
Rend For The New God. Melee Weapon Attack: +5 to hit, reach 1 ft., # target. Hit: (1d8 + Str) Slashing damage, The target hit bleeds for (1d6) damage for 3 turns.
RAGE. If the brawler is the last one left in the fight it will immediately take its turn.
Description
A contorted man with flesh tendrils across his body and blades growing out of his wrists he has a golden helmet with horns on it.
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