Spider Climb. Aarayel is able to scale walls and cling to ceilings without making an ability check.
Cold Heart. Aarayel is immune to being charmed, frightened and petrified.
Piercing Gaze. Aarayel is able to peer into the heart of any target immediatly after it has attacked them and see their greatest fear.
Spellcasting. Aarayel is a 1-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +1 to hit with spell attacks). Aarayel has following Wizard spells prepared:
Cantrips (at will): Eldritch Blast, Vicious Mockery
1st level (# slots): Grease
Multiattack. Aarayel attacks twice per melee attack action.
Dark Legs. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 13 Attack: (2d6 + 4) Damage: Piercing damage.
Vile Spit. RangedWeapon Attack: +3 to hit, range 50/100 ft., 1 target. Hit: 11 (2d6+4) Acid damage.
Oppurtunity Attack. The creature can use an oppurtunity attack if an enemy leaves its melee range without disengaging
Aarayel has 3 legendary actions
Horrors Manifest (Costs 3 Actions). Aarayel stabs into the mind of its target('s) and projects their worst fears. Targets must make a Wisdom saving throw (DC 13) or become frightened and take 2d4 psychic damage.
Pierce (Costs 1 Action). Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 13 Attack: (2d6 + 4) Damage: Piercing damage.
Cantrip (Costs 1 Action). Aarayel can cast a cantrip of its choice
Description
A member of a mysterious, demon lord worshipping group. He was a regular old member of the gang before being forced into a corner and had to absorb the very power he created and worshipped. His body was twisted by this dark energy and the infernal power of Abnosheer coursed through his body, twisting his body into a horrifying form. A broken body with broken bones, and a broken soul. 4 long spider legs errupt forcefully from his back and his corpse hangs loosely at the tip of this visage.
Lair and Lair Actions
A large, open ritual room with caged prisoners and mangled corpses. In the centre lies a pile of possesions and bones.
Lair Actions
On initiative count 20 (losing initiative ties), Aarayel takes a lair action to cause one of the following effects; Aarayel can’t use the same effect two rounds in a row:
- Summon Tendrils. Aarayel summons a Tendril from the ground that can strike at nearby enemies in a 10 foot range.
- Summon Mouth. Aarayel summons a Mouth that can spit out objects at a chosen Target from a distance.
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