Shapechanger. The werewolf can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Keen Hearing and Smell. The werewolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Leader. Allied wolves, direwolves, and werewolves within 60ft gain the Pack Tactics ability and also deal an extra 1d4 damage on each of their attacks.
Unarmored Defense. The werewolf's DEX bonus is added to their AC (reflected in stat block).
Multiattack. (Humanoid or Hybrid Form Only). The werewolf makes two attacks: two with its spear (humanoid form) or one with its bite and one with its claws (hybrid form).
Bite (Wolf or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.
Claws. (Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.
Parry. The werewolf adds 2 to its AC against one melee attack that would hit it. To do so, they must see the attacker and be wielding a melee weapon.
Alpha's Call (Wolf or hybrid form only). (3 actions). The Alpha Werewolf lets out a terrifying howl, calling for reinforcements and striking fear into it's enemies hearts. Each enemy within 30ft of the Alpha Werewolf must succeed on a DC 17 Wisdom saving throw of be frightened until the end of their next turn. The first time this ability is used, the Alpha Werewolf summons 2d4 werewolf and 2d6 direwolf allies. Allies can only be summoned this way once per day.
Feral Leap (Wolf or Hybrid form only). (2 actions). The Alpha Werewolf leaps up to half its movement to a space adjacent to an enemy. The enemy must succeed a DC 17 Strength (Athletics) or Dexterity (Acrobatics) check or be knocked prone.
Alpha Strike. (1 action). The Alpha Werewolf makes one melee attack of its choice.
Description
A werewolf is a savage predator that can appear as a humanoid, as a wolf, or in a terrifying hybrid form—a furred and well-muscled humanoid body topped by a ravening wolf’s head.
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