Armor Class
12
(natural armor)
Hit Points
24
(3d6)
Speed
20 ft., Fly 40 ft., Swim 15 ft.
STR
8
(-1)
DEX
11
(+0)
CON
16
(+3)
INT
6
(-2)
WIS
7
(-2)
CHA
17
(+3)
Saving Throws
CON +5, CHA +5
Skills
Persuasion +9
Damage Immunities
Fire
Senses
Passive Perception 4
Languages
Common, Draconic
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. The dragon makes two attacks: one with each claw.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 4) slashing damage.
Breath Weapons (Recharge takes 3 rounds). The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 10-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 10 (2d8) fire damage on a failed save, or half as much damage on a successful one. Cannot melee attack if used, takes 1 turn.
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