Green Dragonborn: Cobra has resistance to Poison damage.
Multiattack. Cobra makes three melee attacks: two with her scimitar and one with her dagger. Or Cobra makes two ranged attacks with her Poisoned Crossbow.
Poisoned Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3); slashing damage. The target must make a DC 12 constitution saving throw or take an additional 7 (2d6) poison damage.
Poisoned Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. The target must make a DC 12 constitution saving throw or take an additional 7 (2d6) poison damage.
Poisoned Crossbow. Ranged Weapon Attack: +5 to hit, range 120/300 ft., one target. Hit: 8 (1d8+3) piercing damage. The target must make a DC 12 constitution saving throw or take an additional 7 (2d6) poison damage.
Enhanced Breath Weapon (Recharge 5-6). Cobra breathes a 15 foot cone of acid in front of her. All creatures in the cone must make a DC 12 constitution saving throw or take 7 (2d6) poison damage and be poisoned until the end of Cobra's next turn. A creature that fails this save by 5 or more is paralyzed until the end of Cobra's next turn.
Parry. Cobra 2 to its AC against one melee attack that would hit her. To do so, Cobra must see the attacker and be wielding a melee weapon.
Description
"Stay right there and tell me how this feels" -Cobra, Fang of the Stag Lord
Cobra is a cold and vicious killer more interested in testing her concoctions than negotiating with others.
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